SYSTEM LOADED · PARIS, FRANCE · 2026
Infrastructure engineer. I work on data pipelines, stream processing, and the messy reality of production systems. I write about what actually breaks — and why. I also ship side projects.
CHARACTER
Backend engineer at ScorePlay in Paris, working on the infrastructure that ingests, indexes, and serves sports media at scale. Kafka pipelines, CDC with Debezium, OpenSearch vector search, and a lot of Go.
Most of what I write here comes from real production failures: the 27MB row that silently killed our Debezium pipeline, the partition scaling trap, the OpenSearch fp16 trade-off that nobody documents properly.
Outside work I build things that scratch itches — a public procurement monitor for French SMBs, a DJ tracklist discovery tool, an AI-powered Star Wars RPG. I'm interested in the overlap between solid infrastructure and products that actually ship.
SIDEQUESTS
Public procurement monitoring for French SMBs. Surfaces BOAMP/TED tenders before the competition finds them. Fully automated pipeline.
Document parsing and classification pipeline for justice documents. Mistral OCR integration with structured output extraction in Go.
AI dungeon master for Star Wars tabletop campaigns. Character generation, campaign management, voiced narration via ElevenLabs TTS.
Timestamp-synced tracklist discovery for DJ sets. YouTube IFrame API integration for track-level seeking directly inside mixes.
KNOWLEDGE LOG
TRANSMIT
WRITING ABOUT INFRA, PIPELINES, AND BUILDING THINGS IN PUBLIC.
Open to interesting conversations about engineering, side projects, or the French indie hacker scene. Drop a message — I reply.